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18 Feb 2018 | by Daniel

Why You Should Be Using Sketch #1

Part 1. An introduction.

A public service for those who make pictures of web sites.

Welcome to the first in a series of blogs that outline why you, fellow web designer / UX designer / visualiser communicator or collaborator with such types, should pen down on any design software  alternatives and start using sketch.

I make no apologies when I say I am a Sketch evangelist. But rest assured I am no Sketch cultist. Believe me, when I say that were there a better tool out there I would drop Sketch like a stone. The position I take is that of someone who has discovered a tool that rarely leaves him wanting, and with every regular (and free!!) update brings him new ways to understand and improve his craft. The day may come when, as all milestones become millstones, Sketch is superseded by some new and better tool, but until then I feel it is my duty to bring as many people up to speed as possible with the glory that is the Bohemian Coding’s Sketch 3. It is the best web design tool on the market and in this blog series you will see why you should be using Sketch.

In the next blog in this series, I will talk about how Sketch stacks up to the competition and the history of drawing pictures of websites before Sketch.

A blog post by Daniel

A public service for web designers.

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